Variable Template

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# SPHERES OF LIFE * [ ] 1 Economy (What is being done or **produced**-ACTION * [ ] 2 Population Who is involved-**Stakeholders**, ACTORS) * [ ] 3 Space Utilization (Where is it happening--**SETTING**-STAGING) * [ ] 4 Human Ecology (How do people feel (**MOOD**)-- AESTHETICS-PASSIONS-DRAMA) * [ ] 5 **Natural Balance **(Energy in and Waste out, **ecological** balance, **self-regulation**) * [ ] 6 **Infrastructure** (Communication Channels, Communication Structures) * [ ] 7 **Rules and laws** (Regulation: Orders, Rules, Hierarchy, Contracts)

# PHYSICAL CATEGORY * [ ] 8 **Matter** * [ ] 9 **Energy** * [ ] 10 **Information**

# DYNAMIC CATEGORY * [ ] 11 **Flow** quantity - **Rate** * [ ] 12 Structural quantity - **Network analytics**, Property Graph analytics. * [ ] 13 Temporal dynamics - **Process**, Aging * [ ] 14 Spatial dynamics - **Movement**

# Systems Relations Category * [ ] 15 Opens through **input** - Environment, Resources (Energy, Matter, Information) * [ ] 16 Opens through **output** - Product (Energy, Matter, Information) * [ ] 17 **Influenced from inside** - VSM Sys 3 * [ ] 18 **Influenced from outside** - VSM Sys 4

# Performance Criteria * [ ] 19 Market Position * [ ] 20 Innovation Performance * [ ] 21 Productivities * [ ] 22 Attractiveness * [ ] 23 Liquidity and Cashflow * [ ] 24 Profitability

# Systemic Role (relative to one particular system) * [ ] Active * [ ] Critical * [ ] Reactive * [ ] Buffering

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See Inscriptions and Symbols * [ ] External disruptive factor * [ ] Time delay * [ ] Reinforcing feedback * [ ] Stabilizing feedback * [ ] Good prospects * [ ] Bad prospects * [ ] High costs or profits * [ ] Matter of legislation * [ ] Relevant for the environment * [ ] Emotional matters * [ ] Unsolved problem * [ ] Sledgehammer method * [ ] Still unclear * [ ] Very important